The GTA 6 map is twice the size of GTA V's, and fans are already drawing it

GTA 6 will have the biggest map Rockstar has ever made. According to Rob Nelson, head of development at Rockstar North, Leonida is twice the size of GTA V's map and three times the size of Red Dead Redemption 2's, and Vice City alone is double Los Santos. Here is what those numbers mean, how the map stacks up against the rest of Rockstar's games, and how the community is rebuilding it frame by frame in State of Leonida.

The GTA 6 map is twice the size of GTA V's, and fans are already drawing it

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· 5 min read

How big is the GTA 6 map?

During a presentation of the game at Rockstar North's offices in late August 2026, Rob Nelson finally gave a sense of scale: the GTA 6 map is two times GTA V's and three times Red Dead Redemption 2's. On top of that, Vice City is twice as big as Los Santos, GTA V's city.

Map size comparison of GTA VI, GTA V, Red Dead Redemption 2, GTA San Andreas, GTA IV and GTA Vice City
Relative size of Rockstar's maps (area). Solid line: ratios given by Rockstar North. Dashed line: community estimates.

To put it into perspective, this is how Leonida compares with the studio's other open worlds, using GTA V as the baseline:

GameYearSize vs GTA VSource
GTA VI20262×Rockstar North
GTA V20131×Baseline
Red Dead Redemption 22018≈ 0.67×Derived from Rockstar North's figures
GTA San Andreas2004≈ 0.45×Community estimate
GTA IV2008≈ 0.2×Community estimate
GTA Vice City2002≈ 0.1×Community estimate

The leap is huge: the 2026 Vice City alone covers more ground than the whole of 2002's Vice City, and the full map is roughly twenty times the size of that game's.

State of Leonida: the map fans are building from the trailers

Long before Rockstar talked about size, the community was already measuring Leonida. State of Leonida is a fan-made interactive map that rebuilds the state from the trailers, the official screenshots and the game's website.

The method is as simple to explain as it is painstaking to carry out: contributors go through the videos frame by frame, identify roads, buildings, bridges and coastlines, and cross-reference them with satellite imagery and Florida's real geography to place every shot on the map. Each marker links to the trailer frame it comes from and, where there is one, to the real-world location that inspired it.

  • Who is behind it: the GTA 6 Mapping Community, a group of fans organised on Discord.
  • What it covers: hundreds of points of interest, from Vice City neighbourhoods to highways, airports and rural areas.
  • How reliable it is: when an alleged full map leaked in August 2026, its layout largely matched what the project had been drawing for years.

It is an unofficial project with no connection to Rockstar Games or Take-Two, but right now it is the best way to get a feel for Leonida's geography before launch. It is well worth getting lost in for a while.

The six confirmed regions

RegionReal-world inspirationWhat to expect
Vice CityMiamiBeaches, art deco, nightlife and Rockstar's most detailed city
Leonida KeysFlorida KeysTropical islands, open sea and Jason's home turf
GrassriversEvergladesWetlands, alligators and airboats
Port GellhornGulf CoastA run-down port and industrial town
AmbrosiaInland FloridaThe rural, industrial heart of the state
Mount Kalaga National ParkNational parksForests and mountains to explore outdoors

Vice City is the heart of the map: a modern Miami of white-sand beaches, art deco buildings and clubs, and we now know it is twice the size of Los Santos. To the south, the Leonida Keys form a tropical archipelago where Jason Duval lives at the start of the story. Grassrivers recreates the Everglades, with alligators and airboats, while Port Gellhorn brings the working-class, dockside feel of the Gulf Coast. Inland, Ambrosia has a rural and industrial profile, and Mount Kalaga National Park saves forests and mountains for exploring far from the city.

You can explore them one by one on our interactive Leonida map.

Leonida, Rockstar's Florida

The series already visited Vice City in GTA: Vice City (2002) and Vice City Stories (2006), both set in the 1980s. GTA 6 brings it back in the present day and, for the first time, as part of a whole state. Across the two trailers and the Extended Look shown on Netflix on 27 August 2026, Rockstar has shown packed beaches, police chases, nightclubs, corner shops and plenty of wildlife, with a population density the company describes as the most ambitious in its history.

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Frequently asked questions

How big is the GTA 6 map?

According to Rockstar North, twice the size of GTA V's and three times Red Dead Redemption 2's. There is no official figure in square kilometres.

Is Vice City bigger than Los Santos?

Yes. Vice City alone is twice the size of Los Santos, GTA V's city.

What is State of Leonida?

An unofficial, community-made interactive map that rebuilds Leonida from the game's trailers and screenshots, cross-referenced with Florida's real geography.

Where is GTA 6 set?

In Leonida, a fictional state inspired by Florida, in the present day. Rockstar has confirmed six regions: Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga National Park.

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